Adventurous Humans

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Adventurous Humans are the humans who strike out into the world to make their mark. Heroes, villains and everything between, these are the diverse humans who make change through their actions.

They are ambitious, industrious and curious - how they use these traits changes from individual to individual. They could be anything from a heroic knight destined to save her kingdom to a ruthless bandit leading a gang of cutthroats or a steadfast pioneer exploring a new frontier - these humans embrace all possibilities of life.

They range widely in height, weight and color. Adventurous Humans are comprised of individuals of all alignments and temperaments. These individuals are found in any world that bears humans and can come from any local subgroup with any appearance appropriate to their setting.

Adventurous Humans often have a storied lineage with ancestors of other races or backgrounds. They generally take on names, identities and customs of the cultures around them.

What do I get in this PDF?

  • 5E Race

  • Racial Feat

  • Personality Traits, Ideals, Bonds & Flaws Tables

  • Origin Table

  • Trinket Table

Feature Sneak Peek

Gumption

Adventurous Humans have a knack for snatching victory from the jaws of defeat. When you make an attack, saving throw or ability check, you can roll a d4 and add the number rolled to the initial roll. You can wait until after the DM says whether the roll succeeds or fails before using this trait.

You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

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